Fast Fusion Might Just Be the Best $20 You’ll Spend on Switch 2

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When Fast RMX launched alongside the original Nintendo Switch, it wasn’t on most people’s radars. I grabbed it on a whim, mostly because there wasn’t much else available, and I’m so glad I did. That purchase turned out to be one of my favourite early Switch experiences. It felt like F-Zero and WipEout had a lovechild, but that comparison doesn’t fully capture the game’s unique energy. Fast RMX wasn’t just a spiritual successor; it had its own identity, sharp mechanics, and stunning presentation. It was polished, beautifully designed, and made full use of the Switch’s features, including tabletop play and split-screen multiplayer. Now, with Fast Fusion set to launch alongside the Switch 2, my hopes are high for Fast Fusion, and if Shin’en Multimedia can build on what made Fast RMX special, this could be a must-have launch title.

A Studio with Serious Kudos

While I haven’t personally played Shin’en’s other games like The Touryst, that game’s reputation speaks for itself. It showcased what the original Switch was capable of, running smoothly with impressive visual fidelity and thoughtful design. Shin’en is known for squeezing every bit of power out of Nintendo’s hardware. That’s exactly what makes Fast Fusion so exciting. It’s not only a new racer but a showcase of what Switch 2 can do right out of the gate. The game promises 60 frames per second in up to 4K with HDR support. That level of performance, especially in a fast-paced racer, is a big deal. And the price? Around $22 AUD, just like Fast RMX. Once again, it feels like a game made by gamers, for gamers. Something designed to be fast, furious, and pure fun with high production value and a reasonable price tag.

What’s New in Fast Fusion

The core of Fast Fusion looks to build on the breakneck gameplay that made its predecessor so engaging. You’ll race through brilliantly designed tracks that span natural environments like the Redwood Forest and the icy Yama Crest, as well as more fantastical locations like the storm-ridden planet Tempesta. Shin’en’s strength in visual design should shine here, and these varied backdrops are likely to highlight the Switch 2’s improved graphical fidelity.

But what really stands out are the new mechanics:

  • Vehicle Fusion – You can now fuse your favourite racing machines together to create hundreds of new ones. These fused vehicles will come with unique stats and custom looks. I’m especially curious to see how much depth this adds—will it be cosmetic, or are we talking about a real tuning system? Either way, I’m already hoping to create something that channels the spirit of the Blue Falcon.
  • Antigrav Hyper Jump – This is a new system that lets you leap over competitors and corners. It’s risky but could be incredibly rewarding. Strategic jumps could completely change how you approach certain tracks, especially in multiplayer.
  • HD Rumble and Motion Controls – Just like its predecessor, Fast Fusion will make full use of the hardware. Smooth motion controls, immersive HD Rumble, and customizable button layouts make it feel tailored to your play style.

What I’m Hoping For

What do I want from Fast Fusion? Honestly, more of the same, except turned up to eleven. Fast RMX already nailed the sense of speed and tight control. If this new entry can retain that while taking advantage of new hardware for visuals, sound, and maybe even a bit more content, that would be enough. That said, there are a few features I’d love to see. Online leaderboards would be great, especially if they include ghost times or weekly challenges. It appears the additional depth in the fusion system could really extend the replay value over the first game, and of course, I’m hoping local multiplayer is as robust as before and split-screen races are a big part of gaming in my household.

A Perfect Fit for Launch

When I think about launch lineups, I’m not just looking for big-name exclusives. I want games that show off the system and titles that let people experience something new, something fun, something fast. That’s where Fast Fusion comes in. This isn’t a throwaway title that you play for an hour before moving on, it’s a showcase for what Shin’en can do and what Switch 2 can offer. Because of its price point and genre, it’s likely to find its way into a lot of homes quickly. Most players who buy it on impulse, just like I did with Fast RMX, are in for a surprise. This isn’t just a filler game between bigger releases, it’s a high-quality racer that deserves your attention.

Filling the F-Zero Gap

While it’s tempting to label Fast Fusion as a stand-in for F-Zero, especially since Nintendo’s long-dormant series still hasn’t seen a proper new entry since GX, it’s unfair to do so as Shin’en has introduced mechanics like phase-shifting energy tracks and gravity-defying speed boosts that made it more than a clone. Now, with Fast Fusion, they’re leaning even further into their own identity. The jump system, the fusion mechanic, and the visual ambition all point toward a studio that knows exactly what kind of experience it wants to deliver. There’s always room at the table for multiple great anti-grav racers, and Fast Fusion doesn’t have to fill a gap, it has earned its own spot on the Switch 2

The One to Watch

Fast Fusion is easily in my top five most anticipated Switch 2 titles. I’ve been thinking about F-Zero a lot lately, and while this isn’t that, it hits a lot of the same notes, exhilarating speed, tight mechanics, and futuristic flair. If it captures even half of the thrill of Fast RMX, while pushing things forward with new features and better graphics, it’s going to be a standout. Whether you’re a longtime fan of anti-grav racing or just someone looking for a fast, affordable, and gorgeous game to kick off your Switch 2 library, Fast Fusion is one to watch.

Managing Editor
Joshua has been gaming since the NES era. A lifelong fan of immersive worlds, with Skyrim as his all-time favorite, he believes games should be celebrated for their stories, creativity, and the joy they bring.

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