Interviews

Farming Simulator 26 Interview with Martin Rabl, Head of Marketing & PR at GIANTS Software

Farming Simulator 26 Interview with Martin Rabl, Head of Marketing & PR at GIANTS Software Farming Simulator 26 is now available on Switch and mobile, bringing a new set of.

Read More
Interviews

Interview with “Dinkum” Developer James Bendon

Interview with “Dinkum” Developer James Bendon Aussie-made RPG, survival, sandbox game Dinkum has recently arrived on the Switch 2, bringing a host of performance improvements alongside a fresh lick of.

Read More
Interviews

Interview with Josh Bailey – Anxious Noob Games

Interview with Anxious Noob Games – Bean Beasts Every now and then, a game comes along that completely takes over your spare time, and for me, Bean Beasts has been.

Read More
Interviews

Interview: Pedro Silva – Developer of Fur Squadron Phoenix

Interview: Pedro Silva – Developer of Fur Squadron Phoenix When Fur Squadron first launched, it carved out a space of its own with arcade-inspired action and a clear love for.

Read More
Interviews

Preserving a Paperback Legend: An Interview with Tin Man Games on Bringing Fighting Fantasy to Switch

Long before video games offered branching narratives and player choice, the Fighting Fantasy books were doing exactly that. First published in the early 1980s by Steve Jackson and Ian Livingstone,.

Read More
Interviews

Fields, Farming, and the Future: An Interview with Martin Rabl, Head of Marketing at GIANTS Software

Our review of Farming Simulator: Signature Edition on Switch 2 just went live, and I have to say, it’s a huge step up from Farming Simulator 23. The game feels.

Read More
Interviews

The Storyteller: An interview with Christie Golden

The Storyteller: An interview with Christie Golden Some of the greatest adventures we play and read immerse us in beautifully crafted worlds. While graphics and gameplay grab our attention, it’s.

Read More
Interviews

Making Messes Fun: An Interview With Hey! Kookaburra on Splatterbot

If you’ve ever wanted to turn cleaning robots into agents of chaos, Splatterbot is your dream come true. Developed by Australian studio Hey! Kookaburra, this friendly, paint-splattering multiplayer game mixes.

Read More
Interviews

Interview with Tiago Zaidan – Vampire Hunters

Vampire Hunters was a pleasant surprise when it dropped late last year on the Nintendo Switch. I personally awarded it 86/100, praising it for its addictive gameplay loop and well-thought-out.

Read More
Interviews

Writing That First Note: An Interview with Grant Kirkhope

Music has a way of invoking emotions and memories and is an essential aspect of video game design. The right score can get the adrenaline pumping while fighting a boss,.

Read More