Firaxis games have revealed a new roadmap for Civilization 7’s development, pushing back some community events to prioritise addressing customer feedback. If you missed it, Civilization Scored a 78/100, falling just short of hitting our Outstanding category, saying “There’s so much gameplay here, there’s still the crazy amount of fun, and despite a few questionable changes, overall I feel like Civilization 7 is a fantastic continuation of the series.”
Despite the game being divisive among the fans, we should give credit where credit is due as Firaxis rapidly move to update the game due to fan feedback. Full update notes below….
The official Update Notes are below:
Next Update Coming March 4
The next update for Civilization VII, Update 1.1.0, is coming on March 4, 2025, and will be deployed across PC & console. Cross-play between PC and consoles will be re-enabled with the deployment of this update. Please note: Update 1.1.0 release timing may differ on Nintendo Switch.
Update 1.1.0 includes a number of updates based on community suggestions and feedback. A full list of update notes will be shared on release, but some notable callouts of what you can expect include the following:
New Natural Wonder to discover: Bermuda Triangle (free to all players)
Additional UI adjustments, polish, and addressing of reported issues
Significant changes to the Modern Age’s Cultural Legacy Path and Victory; AI leaders will also be better at completing a Cultural Victory (so expect fewer Explorer Unit stacks!)
Now able to convert Holy Cities in the Exploration Age. Note that when players create their own Missionary Units, they will always follow the player’s chosen Religion
Naval Units will be able to disperse Coastal Independent Powers
Balance pass on several Mementos
Refinements to the Army Unpacking action
Addressing reported issues with multiplayer and adding friends with a 2K Account
For console players: all prior updates from Update 1.0.1 Patches 1, 2, and 3 will be implemented, in addition to the items noted above
Although our first in-game Event*, Natural Wonder Battle, was originally planned for Update 1.1.0 on March 4, events are now being postponed to a later update to allow us more time to prioritize quality-of-life improvements for players worldwide. We’ll share more details about the first in-game event once we’re ready.
Also going live with Update 1.1.0 is the first half of the paid Crossroads of the World Collection**, which is included in both the Deluxe Edition and Founders Edition of Civilization VII. Players who own either of those editions, or have purchased the Crossroads of the World Collection separately, will receive this content automatically with Update 1.1.0.
Crossroads of the World Collection – Part 1: The first half of the paid Crossroads of the World Collection includes the new leader Ada Lovelace, the new civs Great Britain (Modern Age) and Carthage (Antiquity Age), and the Natural Wonder Pack including four new Natural Wonders: Machapuchare, Mount Fuji, Vihren, and Vinicunca.
Update 1.1.1 Coming March 25
The March 4 update is the first of many future major releases coming to Civilization VII. The next major update after that, Update 1.1.1, is slated for March 25 (subject to change). Here’s a sneak peek at some of what’s planned for that update:
Additional UI improvements and refinements; specifics will be shared later with the Update 1.1.1 Notes
Note: Ongoing improvements to the User Interface continues to be a top priority for the development team. The updates being introduced on March 25 are just one part of a much larger plan that aims to improve the UI over the next several months.
Scouting and Settling improvements for AI, including less aggressive “forward” settling by AI
Adding Quick Move functionality
Adding the ability to customize the names of Commanders and Cities
Renaming the existing maps to be “Start Position: Balanced,” which will be the default Start Position setting for multiplayer games
Adding a new Start Position of “Standard,” where the landforms on maps are less predictable, closer to how map generation works in Civ VI
Adding an optional Restart button that rerolls the player’s map generation now that these less predictable start positions are possible
New Natural Wonder: Mount Everest (free to all players)
Update 1.1.1 will also include the second half of the paid Crossroads of the World Collection**, which is included in both the Deluxe Edition and Founders Edition of Civilization VII. This includes a new leader, Simón Bolívar, and two new Civilizations with Bulgaria (Exploration Age) and Nepal (Modern Age).
Looking Ahead
Beyond March, we have several community-requested items on our list that are high priorities for the team. Some examples of these include:
Ongoing UI improvements
Adding a “One More Turn” button that will let you continue playing past the end of the Modern Age
Implementing Auto-Explore
New map sizes (all platforms except Nintendo Switch)
New Resource types and adjustments to map resource allocation
Teams support in multiplayer
Hot Seat local multiplayer
Research Queuing
Mod tools and Steam Workshop support
Additional game setup customization options
And more!
We’re in the process of scoping the work necessary to bring these priorities to the game as soon as we can. Some of these will be delivered as early as April (subject to change), though many will take longer to develop, test, and deploy. As always in development, plans can change and we’ll have more details to share here in the weeks and months ahead as plans solidify. We appreciate your continued patience in the meantime!